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spellforce forumdiscussions about spellforce |
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[ 4 posts ] |
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rupuzioks
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Posted: Sun Nov 20, 2011 10:12 pm |
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Site Admin |
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Joined: Sun Nov 13, 2011 2:57 pm Posts: 554
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How to open Phenomic Maps: 1. Install SpellForce Patch 1.52 and Editor Version 1.52 2. Download a Hex Editor (or simiral software) and install it 3. Make a copy of the SpellForce\Map Folder 4. Open the Maps in the Hex Editor and replace the Hex value to another 5. Save the map in the Hex Editor and load it in the Editor
SotP Campaign Maps: Search for 63604861000000CC0065 and replace it with 63644A61000000D60068
SotP Coop Maps: Search for 63604A61000000D20067 and replace it with 63644A61000000D60068
BoW Campaign Maps: 1. Frostfall, Shal'Dun, Firefangs, The Abyss: Search for 63604861000000CC0065 and replace it with 63644A61000000D60068 2. Mirraw Thur, Stormcleaver Rocks, Echo Swamps, Winterdeep, Fastholme, Nevershade Frontier, Frostweaver Rift: Search for 1F000001000A000000020002000000789C6360000000020001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 3. Tirganach: Search for 63606060000000040001 and replace it with 63644A61000000D60068
BoW Coop Maps: 1. Coop 01 dark/light,Coop 02 dark/light, Coop 03 light, Coop 04, Coop 05 light, Coop 06 dark/light, Coop 07, Coop 08 dark/light, Coop 09 light, Coop 10 light, Coop 11 dark/light, Coop 12 dark/light, Coop 13 dark, Coop 14, Coop 15 dark/light, Coop 16 dark/light, Coop 17 dark/light, Coop 18 dark/light, Coop 19 dark, Coop 20 light, Coop 21, Coop 22, Coop 23 dark/light, Coop 24 dark/light, Coop 25, Coop 26 dark/light, Coop 27 dark/light, Coop 28 dark/light, Coop 29 dark/light, Coop 30 dark/light: Search for 63604A61000000D20067 and replace it with 63644A61000000D60068 2. Coop 13 light, Coop 19 light, Coop 20 dark: Search for 6360020000040003 and replace it with 63644A61000000D60068 3. Coop 03 dark, Coop 09 dark: Search for 636062600000000A and replace it with 63644A61000000D60068 4. Coop 05 dark: Search for 1F000001000A000000020002000000789C63600200000400033B0000000100250000000100 30000000789C636068B06740C2E969CB80F401FBB3677CA0F80C90CFE0306BA6A43D08030056DC0FF0 and replace it with 1F000001000C000000030004000000789C63644A61000000D600683B000000010025 000000010030000000789C636068B06740C2E969CB80F401FBB3677CA0F80C90CFE0306BA6A43D08030056DC0FF0 5. Coop 10 dark: Search for 1F000001000C000000030004000000789C63604A61000000D200673B00000001001E00000001 0030000000789C636068B06740C2B366CEB44F4F5B06E783D867CF9C81F3013A980E0C and replace it with 1F000001000C000000030004000000789C63644A61000000D600683B000000010025000000010030000000 789C636068B06740C2E969CB80F401FBB3677CA0F80C90CFE0306BA6A43D08030056DC0FF0
TOoD Campaign Maps: 1. Greyfell - Mulandir, Southern Godmark - Breathing Forest: Search for 1F0000010009000000010001000000789C63000000010001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 2. Farlorns Hope: Search for 1F000001000A000000020002000000789C6360000000020001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 3. The Rift: Search for 00000001000E000000010006000000789C636560607093030000CE006A2E0000000100230000000 1001B000000789C936260646266616563E7E0E4E2E6E1E5E31710141216111513979004000E460160370000000100 1A000000010014000000789C6362606030659064ACCB6260E867DCC1500FA4011B76036B and replace it with 00000001000A000000010002000000789C634C0100006800662E00000001001200000001000A000000789CE 364646266616563E7E00400010900373700000001002300000001001C000000789C63666060F0666864CCC96260D0606C63C8 05D2CB1983181FE7333000004287057A401F000001000C000000030004000000789C63644A61000000D60068 4. Sharrowdale: Search for 1F000001000A000000020002000000789C6360000000020001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 5. Tutorial: Search for 00000001000A000000010002000000789C634C0100006800662E00000001001B00000001001300000 0789C136260646266616563E7E0E4E2E6E1E5E317100400053200AC3700000001002900000001002C000000789C6365 6060E861E866ECCA6260D8CC7093A1370BC1DFCEB09BB11B483B305A32F6006900EB630A7A and replace it with 00000001000A000000010002000000789C634C0100006800662E00000001001200000001000A000000789CE 364646266616563E7E00400010900373700000001002300000001001C000000789C63666060F0666864CCC96260D0606C63C8 05D2CB1983181FE7333000004287057A401F000001000C000000030004000000789C63644A61000000D60068
Warning: On some long IDs there might be spaces in between because of the forum software. Remove the spaces!!
_________________ Tempus et vita, tempus et mortis
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phoenix1416
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Posted: Wed May 01, 2013 3:52 pm |
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Joined: Sat Apr 13, 2013 7:22 pm Posts: 9
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rupuzioks wrote: How to open Phenomic Maps: 1. Install SpellForce Patch 1.52 and Editor Version 1.52 2. Download a Hex Editor (or simiral software) and install it 3. Make a copy of the SpellForce\Map Folder 4. Open the Maps in the Hex Editor and replace the Hex value to another 5. Save the map in the Hex Editor and load it in the Editor
SotP Campaign Maps: Search for 63604861000000CC0065 and replace it with 63644A61000000D60068
SotP Coop Maps: Search for 63604A61000000D20067 and replace it with 63644A61000000D60068
BoW Campaign Maps: 1. Frostfall, Shal'Dun, Firefangs, The Abyss: Search for 63604861000000CC0065 and replace it with 63644A61000000D60068 2. Mirraw Thur, Stormcleaver Rocks, Echo Swamps, Winterdeep, Fastholme, Nevershade Frontier, Frostweaver Rift: Search for 1F000001000A000000020002000000789C6360000000020001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 3. Tirganach: Search for 63606060000000040001 and replace it with 63644A61000000D60068
BoW Coop Maps: 1. Coop 01 dark/light,Coop 02 dark/light, Coop 03 light, Coop 04, Coop 05 light, Coop 06 dark/light, Coop 07, Coop 08 dark/light, Coop 09 light, Coop 10 light, Coop 11 dark/light, Coop 12 dark/light, Coop 13 dark, Coop 14, Coop 15 dark/light, Coop 16 dark/light, Coop 17 dark/light, Coop 18 dark/light, Coop 19 dark, Coop 20 light, Coop 21, Coop 22, Coop 23 dark/light, Coop 24 dark/light, Coop 25, Coop 26 dark/light, Coop 27 dark/light, Coop 28 dark/light, Coop 29 dark/light, Coop 30 dark/light: Search for 63604A61000000D20067 and replace it with 63644A61000000D60068 2. Coop 13 light, Coop 19 light, Coop 20 dark: Search for 6360020000040003 and replace it with 63644A61000000D60068 3. Coop 03 dark, Coop 09 dark: Search for 636062600000000A and replace it with 63644A61000000D60068 4. Coop 05 dark: Search for 1F000001000A000000020002000000789C63600200000400033B0000000100250000000100 30000000789C636068B06740C2E969CB80F401FBB3677CA0F80C90CFE0306BA6A43D08030056DC0FF0 and replace it with 1F000001000C000000030004000000789C63644A61000000D600683B000000010025 000000010030000000789C636068B06740C2E969CB80F401FBB3677CA0F80C90CFE0306BA6A43D08030056DC0FF0 5. Coop 10 dark: Search for 1F000001000C000000030004000000789C63604A61000000D200673B00000001001E00000001 0030000000789C636068B06740C2B366CEB44F4F5B06E783D867CF9C81F3013A980E0C and replace it with 1F000001000C000000030004000000789C63644A61000000D600683B000000010025000000010030000000 789C636068B06740C2E969CB80F401FBB3677CA0F80C90CFE0306BA6A43D08030056DC0FF0
TOoD Campaign Maps: 1. Greyfell - Mulandir, Southern Godmark - Breathing Forest: Search for 1F0000010009000000010001000000789C63000000010001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 2. Farlorns Hope: Search for 1F000001000A000000020002000000789C6360000000020001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 3. The Rift: Search for 00000001000E000000010006000000789C636560607093030000CE006A2E0000000100230000000 1001B000000789C936260646266616563E7E0E4E2E6E1E5E31710141216111513979004000E460160370000000100 1A000000010014000000789C6362606030659064ACCB6260E867DCC1500FA4011B76036B and replace it with 00000001000A000000010002000000789C634C0100006800662E00000001001200000001000A000000789CE 364646266616563E7E00400010900373700000001002300000001001C000000789C63666060F0666864CCC96260D0606C63C8 05D2CB1983181FE7333000004287057A401F000001000C000000030004000000789C63644A61000000D60068 4. Sharrowdale: Search for 1F000001000A000000020002000000789C6360000000020001 and replace it with 1F000001000C000000030004000000789C63644A61000000D60068 5. Tutorial: Search for 00000001000A000000010002000000789C634C0100006800662E00000001001B00000001001300000 0789C136260646266616563E7E0E4E2E6E1E5E317100400053200AC3700000001002900000001002C000000789C6365 6060E861E866ECCA6260D8CC7093A1370BC1DFCEB09BB11B483B305A32F6006900EB630A7A and replace it with 00000001000A000000010002000000789C634C0100006800662E00000001001200000001000A000000789CE 364646266616563E7E00400010900373700000001002300000001001C000000789C63666060F0666864CCC96260D0606C63C8 05D2CB1983181FE7333000004287057A401F000001000C000000030004000000789C63644A61000000D60068
Warning: On some long IDs there might be spaces in between because of the forum software. Remove the spaces!! i noticed that when you open campgain maps in editor and do something then you cant save it because you should have enmy camps there in original. so i wont change maybe happens that enemies wont spawn at godwall only enemies with editor
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rupuzioks
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Posted: Wed May 01, 2013 4:30 pm |
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Site Admin |
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Joined: Sun Nov 13, 2011 2:57 pm Posts: 554
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no, you can change it, those spawning enemies are scripted in lua script files so you won't mess anything by doing this
and yes, you need to add somewhere enemy camp if you want to save map (that camp won't spawn enemies)
_________________ Tempus et vita, tempus et mortis
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Dieter
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Posted: Sun Feb 28, 2016 5:25 am |
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Joined: Sat Feb 20, 2016 12:11 am Posts: 61
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rupuzioks wrote: no, you can change it, those spawning enemies are scripted in lua script files so you won't mess anything by doing this
and yes, you need to add somewhere enemy camp if you want to save map (that camp won't spawn enemies) Or just choose "settings/multiplayer/deathmatch" (upper corner of the editor) so you won't need to add any spawnpoints and save the map with this setting (to play in campaigns)
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