Hey guys, me again

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GeneralKong
Posts: 24
Joined: Tue Jun 04, 2013 5:38 pm

Re: Hey guys, me again

Post by GeneralKong » Sun Feb 09, 2014 7:38 pm

that is exactly what I do, only extracted the first part, and that error shows

EDIT: downloaded another Gamedata mod, extracted just fine without errors
Last edited by GeneralKong on Sun Feb 09, 2014 7:47 pm, edited 1 time in total.

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rupuzioks
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Posts: 555
Joined: Sun Nov 13, 2011 2:57 pm

Re: Hey guys, me again

Post by rupuzioks » Sun Feb 09, 2014 7:47 pm

I don't know then, I even downloaded myself from forum, and it's working just fine
only one thing I can imagine that your downloads don't finish properly for some reason
maybe try different browser
Tempus et vita, tempus et mortis

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GeneralKong
Posts: 24
Joined: Tue Jun 04, 2013 5:38 pm

Re: Hey guys, me again

Post by GeneralKong » Sun Feb 09, 2014 7:53 pm

alright tried it with chrome, downloaded, extracted succesfuly, tried in game and works!

thatnks rupuz :)

EDIT: it seems to only effect the raise dead spell level 11 and up, rather than 6 and up, also the skeleton archers dont "fire" their bows, tey do the melee animation, but still at range

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rupuzioks
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Re: Hey guys, me again

Post by rupuzioks » Mon Feb 10, 2014 4:26 pm

I guess avatar's level is affecting spell, because at lvl 50 it is working for me as you requested
I'll look into archer thing later
Tempus et vita, tempus et mortis

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GeneralKong
Posts: 24
Joined: Tue Jun 04, 2013 5:38 pm

Re: Hey guys, me again

Post by GeneralKong » Mon Feb 10, 2014 7:16 pm

it seems to be, after starting a new character, got to level 6, used raise dead 6, and got unmodified risen dead

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