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 Post subject: Lua decompiler
 Post Posted: Wed Oct 11, 2017 6:07 pm 
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Joined: Fri Oct 09, 2015 12:42 pm
Posts: 1
Hey guys, I've been working on a Lua decompiler for SF1 for a while and I finally got it to a state where it can successfully decompile most map scripts (files in p# folders).
If you are interested, you can visit the github repository here:
https://github.com/sebyval93/LuaDecompiler
Or download the most recent release here:
https://github.com/sebyval93/LuaDecompiler/releases

To decompile a file, or an entire folder, just drag and drop on the executable.
Currently it fails to decompile most other scripts.
This is, of course, a work in progress.


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