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 Post subject: Weapon Materials
 Post Posted: Mon Nov 13, 2017 9:53 pm 
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Joined: Mon Nov 13, 2017 9:48 pm
Posts: 2
Quote:
1 2210 default weapon material
2 2309 Weapon Material Fist
3 2312 Weapon Material Wood
4 2313 Weapon Material Stone
5 2314 Weapon Material Metal
6 2315 Weapon Material Magic Metal
7 2316 Weapon Material Bone

In one of the excel documents with info about the game, I found a sheet called weapon material. Do they have any impact on damage? I was guessing that maybe some enemies are weaker to certain materials.

Thanks in advance!


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 Post subject: Re: Weapon Materials
 Post Posted: Mon Nov 13, 2017 11:40 pm 
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Posts: 235
no, material has no effect on damage

(from kubi)
At first there is a so called weapon factor (WF) for every level:
Level: WF:
1 0,5
2 0,53
3 0,56
4 0,6
5 0,63
6 0,66
7 0,7
8 0,74
9 0,78
10 0,83
11 0,86
12 0,9
13 0,93
14 0,96
15 1,0
16 1,1
17 1,2
18 1,3
19 1,4
20 1,5
21 1,55
22 1,6
23 1,65
24 1,7
25 1,75
26 1,8
27 1,85
28 1,9
29 1,95
30 2

The formula according to my infos is:
WF*damage of the weapon*strength of your avatar/(Armorclass/100+1)*Modificator

For every weapon class there is an additional modificator. For example you cant make the full damage on a skeleton with arrows, daggers and swords.

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 Post Posted: Tue Nov 14, 2017 12:07 am 
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Wow, thanks a lot! I knew about the weapon factor, but I didn't know the damage formula. Also, now that you talk about enemies being resistant to certain types of damage... What's up with demons and basilisks? Those seem to receive half damage from any physical attack.


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 Post subject: Re: Weapon Materials
 Post Posted: Tue Nov 14, 2017 12:31 am 
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most likely armor

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