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 Post Posted: Sun Nov 13, 2011 8:49 pm 
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The Humans

Buildings and Upgrades

Woodcutter Hut : Allow to extract the wood, cost 40 woods.
Quarry : Allow to extract the stone, cost 30 woods and 20 stones
Mine : Allow to extract Iron, cost 50 woods and 30 stones
Hunting Logde : Allow to hunt animals for food, cost 50 woods and 10 stones
Fisher's Hut : Allow to fish for food, cost 40 woods and 20 stones
Forge : Allow to recruit fighters, cost 40 woods and 30 stones
Crossbow Tower : Shot arrows to ennemy to prevent them from destorying the
camp, cost 80 woods and 50 stones

Small HQ : Allow to increase the number of soldiers and workers, cost 50 woods
and 50 stones
There are 4 upgrades : once built give more 10 workers, 100 foods (15 soldiers), 200 foods (20 soldiers), 300 foods (25 soldiers), 400 foods (30
soldiers)

All these buildings need the small HQ :

Food Store : Allow soldiers to auto regenerate, cost 60 woods and 90 stones
Smelting Works : Allow to double iron production, cost 75 woods and 75 stones
Aria Shrine : Allow to extract Aria, cost 20 woods and 60 stones
White hand : Heal a soldier near it, cost 50 stones and 80 arias

Shooting Range : Allow to recruit archers, cost 150 woods and 150 stones1 upgrade : double crossbow, cost 300 woods and 100 iron, the marksmen fires at
2 ennemies.

Temple of light : Allow to recruit clerics, cost 40 woods and 60 stones1 upgrade : path of light, cost 200 irons and 100 arias, cleric receives a
shield and mana regeneration is increased

Medium HQ : cost 100 woods and 150 stones
There are 3 upgrades : give 10 workers once built, 1000 foods (40 soldiers),
1500 foods (50 soldiers)

All these buildings need the Medium HQ :

Academy : Allow to recruit casters and mentalists, cost 100 woods, 150 stones
and 100 arias2 upgrades : Shock Wave, cost 600 arias, mentalist can cast shock wave on 3
ennemies simultaneously
Clarity : cost 400 arias, enchanter increases its mana regenration and reserve.

Master Armory : Allow to recruit paladins and armsmen, cost 150 woods and 200stones
1 upgrade : Fire blessing : cost 250 irons and 250 arias, paladin receives a
fire sword and high resistance to fire magic.

Large HQ : cost 250 woods and 250 stones
4 upgrades : give 10 workers once built, 2000 foods (60 soldiers), 2500 foods
(70 soldiers), 3000 foods (80 soldiers)
Griffon Rider, cost 500 irons and 300 arias

Units

Recruit, need a forge, cost 50 irons
Scout, need a forge, cost 40 woods and 15 irons
Marksman, need a forge and shooting range, cost 30 woods and 50 irons
Cleric, need a forge and a temple of light, cost 40 irons and 20 arias
Enchanter, need a temple of light and an academy, cost 65 arias
Mentalist, need a temple of light and an academy, cost 100 arias
Paladin : need a forge, temple of light and a master armory, cost 60 irons and
30 arias
Armsmen : need a forge and a master armory, cost 70 irons
__________________________________________________ ____


The Elves

Buildings and Upgrades

Woodcutters Hut : cost 40 woods

Gatherer Hut : Allow to extract berries, cost 50 woods
Hunting Lodge : cost 60 woods

Armory : 60 woods1 upgrade : Shield, cost 300 woods, Warder receives a wood shield

Archer tower : cost 120 woods

Small HQ : cost 100 woods
All these buildings need the small HQ :

Lenyagatherer : Allow to extract the lenya, cost 80 woods
Forester : Allow to plant new tree in the area, cost 50 woods
Sawmill : Double the production of wood, cost 100 woods
Food Store : Allow soldiers to regenerate mana and HP, cost 150 woods
Frost Bringer : Throw iceballs to ennemies, cost 20 woods and 100 lenyas
Ailantery : Allow to recruit healers, cost 200 woods

Archery Hall : Allow to recruit windarchers, cost 30 woods
1 upgrade : Ice Strike, cost 100 woods and 200 lenyas, windarcher shoots ice
arrow and can freeze the ennemy and damage him.

Medium HQ : cost 250 woods

All these buildings need the medium HQ :

Hunter's Guild : Allow to hunt for more food, quick food reserve increase, cost
150 woods

Iron Armory : Allow to recruit wanderers and protectors, cost 400 woods2 upgrades : Frost Shield, cost 100 irons and 300 lenyas, Wanderer receives an
ice dagger, the spell ice shield and high ice magic resistance.
Aryn's Wrath, cost 100 irons and 300 lenyas, Protector receives an ice sword
and high ice magic resistance

Hall of the Ancients : Allow to recruit wintermages and druids, cost 250 woods
and 100 lenyas1 upgrade : Elen's gift, cost 500 lenyas, Druid, Wintermage and Healer spent
less mana in forest area

Large HQ : cost 500 woods
Elf Titan : cost 700 woods and 300 lenyas

Units
Ranger, need an armory and 50 woods
Warder, need an armory and 60 woods
Healer, need an ailantery and 55 lenyas
Windarcher, need an armory, an ailantery and an archery hall, cost 25 woods and
30 lenyas
Protector, need an armory and an iron armory, cost 80 irons
Wanderer, need an armory, an iron armory and an archer hall, cost 45 woods and
45 irons
Wintermage, need an ailantery and an archery hall, cost 70 lenyas
Druid, need an ailantery and a hall of the ancients, cost 100 lenyas
__________________________________________________ ____


The Dwarfs

Buildins and upgrades


Quarry : Allow to extract stone, cost 150 stones
Mine : cost 70 stones
Moonsilver Mine : Allow to extract moonsilver, cost 150 stones

Forge : Allow to reruit militias, cost 80 stones1 upgrade : Whirl Axe, cost 100 irons and 100 moonsilvers, allow the warrior to
throw his axe to an ennemy

Pigfarm : to obtain foods, cost 120 stones
Small HQ : cost 100 stones

All these buildings need the small HQ :

Smelting works : cost 140 stones
Food store : cost 150 stones

Stonemason's hut : Double the stone production, cost 130 stones1 upgrade : Art of construction, cost 300 stones, dwarf buildings resist more
to ennemies attack

Moonsilver Hall : Allow to recruit Elites and Elders, cost 300 stones1 upgrade : lightsilver, cost 400 moonsilvers, elite and elder receives more
powerful weapon and resistance to black magic

Medium HQ : cost 250 stones
All these buildings need the medium HQ :

Great Armory : Allow to recruit elites, elders and demolishers cost 350 stones1 upgrade : Throwing Hammer, cost 200 irons and 200 moonsilvers, defender throw
his hammer

Sanctuary : Allow to recruit battlepriests, cost 350 stones
1 upgrade : Willpower, cost 200 irons, battlepriest receives a shield and high
resistance to any type of magic

Large HQ : cost 500 stones
Dwarf Titan, cost 500 irons and 200 moonsilvers


Units

Milita, need a forge, cost 60 irons
Watchman, need a forge, cost 70 irons
Warrior, need a forge and a moonsilver hall, cost 25 moonsilvers and 50 irons
Defender, need a forge, a great armory and a moonsilver hall, cost 30
moonsilvers and 60 irons
Demolisher, need a forge and a great armory, cost 100 irons
Battlepriest, need a forge and a sanctuary, cost 80 irons
Elite, need a forge, a moonsilver hall and a great armory, cost 110 moonsilver
Elder, need a forge, a moonsilver hall and a great armory, cost 120 moonsilver
__________________________________________________ ____


Orcs

Building's and Upgrades

Woodcutter's hut : cost 40 woods
Mine : cost 100 woods
Hunting Lodge : cost 50 woods
Boar Breeding : Allow to breed boars and obtain food, cost 150 woods
Mace Carver : Allow to recruit fighters, cost 70 woods

Forge : cost 100 woods1 upgrade : Scythespear, cost 200 Irons, Spearman receives a scythe blow that
can damage up to 3 ennemies.

Fisher's Hut : cost 50 woods
Firestarter : Throw fireballs on ennemies to defend the camp, cost 80 woods and
60 lenyas
Small HQ : cost 90 woods.

All these buildings need the small HQ :

Shaman's Hut : Allow to recruit totems, cost 110 woods1 upgrade : Viper's Shield, cost 100 woods and 250 lenyas, Totems receives a
shield, more spell power and poisoned spear

Food Store : cost 140 woods
Croptent : Allow to extract lenya, cost 70 woods
Smelting Works : cost 200 woods

Hall of Glory : Allow to recruit drummers, cost 350 woods1 upgrade : Glory of the Horde, cost 50 woods and 100 lenyas, drummers and
hornblowers have more influence during a battle

Medium HQ : cost 200 woods

All these buildings need the medium HQ :

Blood Shrine : Allow to recruit firemasters, cost 200 woods and 100 lenyas1 upgrade : Firestorm, cost 300 lenyas, firemaster receives a wave of fire
spell that can damage up to 3 ennemies

Dark Forge : Allow to recruit Veterans, cost 450 woods1 upgrade : Tunderstrike, cost 400 irons, veterans receives a tunderstrike that
can cause additional damage

Large HQ : cost 450 woodsOrc Titan, cost 400 irons and 400 lenyas



Units

Thug, need a mace carver, cost 40 woods
Spearman, need a forge, cost 50 irons
Totem, need a mace carver and a shaman's hut, cost 15 woods and 30 lenyas
Firemaster, need mace carver, a shaman's hut and a blood shrine, cost 20 woods
and 50 lenyas
Fighter, need mace carver and a forge, cost 30 woods and 30 irons
Drummers, need mace carver, a shaman's hut and a hall of glory, cost 40 woods
and 15 lenyas
Hornblowers, need a forge, a shaman's hut, a dark forge and a hall of glory, cost 50 irons and 40 lenyas
Veteran, need a forge and a dark forge, cost 80 irons
__________________________________________________ ____

The Trolls

Buildings and Upgrades

Woodcutter's Hut : cost 30 woods and 10 stones
Quarry : cost 30 woods and 20 stones

Mace Carver : Allow to recruit Rowdies, cost 40 woods and 50 stones1 upgrade : Heavy Club, cost 300 woods, smasher receives a bigger club

Hunting Lodge : cost 20 woods and 40 stones
Small HQ : cost 50 woods and 50 stones

All these buildings need the small HQ :

Stonecutter : Allow to recruit devastators and throwers, cost 150 woods and 200
stones2 upgrades : Hail of Fire, cost 400 stones, thrower bashes hot stones for
additional damage
Tunderstrike, cost 200 woods and 300 stones, Devastator receives a tunderstrike
for additional damage

Corpse Collector : Allow to increase the food reserve, cost 30 woods and 30
stones
Food Store : cost 80 woods and 80 stones
Stone Thrower : Throw stones on the ennemies, cost 100 woods and 200 stones

Ironhouse : Allow to recruit Hurlers and Bouncers, cost 300 sotnes and 400 irons1 upgrade : Way of the North : Bouncer receives an ice club, Hurler throw ice
ball and both resist to ice magic.

All these buildings need the medium HQ :

Blacksmith : Allow to recruit destroyers and champions, cost 400 stones1 upgrade : Chaos Weapon, cost 500 irons, destroyer and champion receive
special weapon.

Large HQ : Cost 250 woods and 250 stones
Troll Titan, cost 700 woods and 300 stones

Units

Rowdy, need a mace carver, cost 90 woods
Smasher, need a mace carver, cost 120 woods
Thrower, need a mace carver and a stonecutter, cost 120 stones
Devastator, need a mace carver and a stonecutter, cost 70 woods and 60 stones
Hurler, need a mace carver, a stonecutter and an iron house, cost 10 stones and
60 irons
Bouncer, need a mace carver and an iron house, cost 70 woods and 70 irons
Destroyer, need a mace carver, an iron house and a blacksmith, cost 80 woods
and 100 irons
Champion, need a mace carver, an iron house and a blacksmith cost 50 woods and
150 irons
__________________________________________________ ____

The Dark Elves

Buildings and upgrades

Onyxshrine : Allow to extract Aria, cost 80 stones
Mindbreaker : Hypnotize the ennemy, cost 50 stones and 100 arias
Onyx Tower : Allow to recruit sorcerers, cost 140 stones
Food Store : cost 180 stones

Dark Academy : Allow to recruit Necromancers, cost 250 stones and 100 arias1 upgrade : Redemption, cost 500 arias, the warlock changes into a poisoned
spider when he dies.

Moonsilver Mine : cost 160 stones
Fungus Farm : Allow to obtain food, cost 120 stones
Stonemason : Allow to double the production of stone, cost 130 stones

Medium HQ : cost 300 stones

All these buildings need the medium HQ :

Shadowforge : Allow to recruit Deathknight, cost 350 stones
1 upgrade : Dark Bond, cost 400 moonsilvers and 200 arias, Havoc and
Deathknight will resist to high magic.

Moonsilver Armory : Allow to recruit battlemaster, cost 350 stones1 upgrade : Sinister Blessings, cost 100 irons and 300 moonsilvers,
Battlemaster receives a multitude of magical effects.

Arkanum : Allow to recruit warlock, cost 200 stones and 150 arias1 upgrade : Nor's Calling, cost 500 arias, Necromancer revives at midnight and
fight again.

Large HQ : cost 550 stonesDark Elf Titan, cost 300 moonsilvers and 300 arias

Units

Assassin, need a forge, cost 100 irons
Sorcerer, need an onyx tower, cost 80 aria
Necromancer, need an onyx tower and a dark academy, cost 110 arias
Darblade, need a forge and an onyx tower, cost 70 irons and 20 arias
Battlemaster, need a forge and a moonsilver armory, cost 50 moonsilvers and 80
irons
Deathknight, need a forge, an onyx tower and a shadowforge, cost 80 moonsilvers
and 40 arias
Warlock, need an onyx tower, an arkanum and a dark academy, cost 140 arias
Havoc, need a forge, an onyx tower, an arkanum, a shadowforge and a moonsilver
armory, cost 110 moonsilvers and 60 arias

_________________
Tempus et vita, tempus et mortis


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