Modding weapon effect glow

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SarkZKalie
Posts: 6
Joined: Thu Jan 11, 2018 12:40 pm

Modding weapon effect glow

Post by SarkZKalie » Tue Jan 23, 2018 8:05 pm

Hello folks

Im currently modding some weapon from this tutorial. Now stucking at adding effect glow for some certain weapon - thing doesn't have one.

For example : I have a Zarathai's Totem
Default stats :

Code: Select all

Condition: Any magic 10
Stats : Damage 10~16
Effect : Manatap, Decay
Renew stats:

Code: Select all

Condition: Any magic 10
Stats : Damage 10~16
Effect : Pain, Wave of Ice, Manatap
HEX

Code: Select all

0F 08 0A 00 14 00 01 00 01 00 5F 00 08 00 03 00
I really love effect glow on some weapon i.e Staff of Ancient (Petrify) or Spellbreaker (Melt Resistance). Cuz this Zarathai's Totem doesn't have any, I wish to add one. Not sure if my character's gender was female, searched around some won't display as they should be :D









P/S: Sorry, my pictures are too big. Could you please add to CSS a class div.postbody img{max-width:100%} ? :D

Thank you for your time

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rupuzioks
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Posts: 555
Joined: Sun Nov 13, 2011 2:57 pm

Re: Modding weapon effect glow

Post by rupuzioks » Wed Jan 24, 2018 9:06 am

there is "imgres" tag for this, as for the effect you need to add it in lua files
Tempus et vita, tempus et mortis

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SarkZKalie
Posts: 6
Joined: Thu Jan 11, 2018 12:40 pm

Re: Modding weapon effect glow

Post by SarkZKalie » Fri Jan 26, 2018 7:43 am

I couldn't find any right files. There are bunch of them in PAK files and I don't know extractly which one. :D

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Sherwan
Posts: 17
Joined: Tue May 13, 2014 3:00 pm
Location: Poland
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Re: Modding weapon effect glow

Post by Sherwan » Tue May 22, 2018 2:32 pm

It should be in object_equipment_init.lua

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