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 Post subject: 2. spell/skill ui
 Post Posted: Wed Oct 07, 2015 12:54 pm 
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06 08 00 00 00 00 D9 44 00 00 05 00
D9 44 = 44D9 length

0003FD20 - 000441F8

example:

01 00 EF 6B 10 01 01 14 02 75 69 5F 73 70 65 6C 6C 5F 45 4D 5F 46 69 72 65 5F 46 69 72 65 42 75 72 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 1A - in hex

..ļk.....ui_spell_EM_Fire_FireBurst......................................!. - in text

1. 01 00 - spell/skill type ID
2. EF 6B - spell/skill name ID
3. 10 01 - spell/skill stats from spellline lua file
4. 01 14 02 - some sorting system? (need to verify)
5. 75 69 5F 73 70 65 6C 6C 5F 45 4D 5F 46 69 72 65 5F 46 69 72 65 42 75 72 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 - ui name (you can learn it from mesh files)
6. 21 1A - unknown yet (maybe link to texture ui files)

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