Spellforce editor + Artmoney

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rupuzioks
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Spellforce editor + Artmoney

Post by rupuzioks » Sat Nov 26, 2011 3:27 pm

Requirements:
-SpellForce: BoW/SotP
-Patch 1.52
-Editor 1.52
-Artmoney

Start the SpellForce Editor. Start Artmoney. Select in Artmoney the Process of the SpellForce Editor. Then follow the instructions below.

Unit Hacking

1. Select in the subcategory ""Clan Human 13 (Citizens)"" of the Units window ""Human Peasant female 01 AO""
2.Switch to Artmoney
3. Click on ""Search""
4. Configure Search in that way: Search: Exact Value; Type: Custom (Uncheck in the Custom Menu all exept of Integer 4bytes); Value: 2323
5. Start the Search
After it you must get many results
6. Switch back to the SF Editor and select there ""Human Peasant female 02 AO"" in the same category
7. Filter there for the value 2324
Now you should only have 1 result
8. Click on the green arrow in Artmoney
9. In the table besides you can change the value to whatever you like
10. Place the Unit in the 3D Window of the SpellForce Editor

Objects Hacking

1. Select in the Objects Subcategory Misc -> Loot -> Chest Generic the ""Treasure Chest Ultra 12AO""
2. Switch to Artmoney
3. Click on ""Search""
4. Configure Search in that way: Search: Exact Value; Type: Custom (Uncheck in the Custom Menu all exept of Integer 4bytes); Value: 2940
5. Start the Search
After it you must get many results
6. Switch back to the SF Editor and select there ""Chest Ultra 11AO"" in the same category
7. Filter there for the value 2939
Now you should only have 2 result
8. Select the upper adress and click on the green arrow in Artmoney
9. In the table besides select both values, right click and select their ""Edit Selected""
10. In the ""Edit"" Window replace the XXX in the Value field to an ID whatever you like

Building Hacking

1. Select in the subcategory ""Animal Spider"" of the Buildings window ""Large Spider Nest""
2. Switch to Artmoney
3. Click on ""Search""
4. Configure Search in that way: Search: Exact Value; Type: Custom (Uncheck in the Custom Menu all exept of Integer 4bytes); Value: 176
5. Start the Search
After it you must get many results
6. Switch back to the SF Editor and select there ""Medium Spider Nest"" in the same category
7. Filter there the value 175
Now you should max. have 2 results.
8. Click on the green arrow in Artmoney
9. Back in Artmoney you can change the 2 values in the table besides to whatever you like
10. Place the Building in the 3D Window of the SpellForce Editor"
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rupuzioks
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Re: Spellforce editor + Artmoney

Post by rupuzioks » Sun May 27, 2012 8:37 am

list in excel:

viewtopic.php?p=1726#p1726

UPDATED 2018 07 08
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Viper
Posts: 2
Joined: Sat Jul 07, 2018 10:02 am
Location: Germany

Re: Spellforce editor + Artmoney

Post by Viper » Sun Jul 08, 2018 7:57 am

Uploading the complete list here for everyone to use. Found it by chance somewhere on the net while digging around for possible info of console commands for spawning / controlling / transforming units, instead I found this. Don't ask me how I managed to find it, can't even find it second time now, on some Russian website.
Last edited by rupuzioks on Sun Jul 08, 2018 8:24 am, edited 1 time in total.
Reason: this file is from my unfinished project, I'll update above post for the full list
Life is a ride, like days in a train, cities rush by, like ghosts in the night.
The rhythm of wheels, time fades away, stations of a journey, destination unknown.

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